很sb的电脑五子棋:import java.io.*;import java.util.*;public class Gobang { // 定义一个二维数组来充当棋盘 private String[][] board;// 定义棋盘的大小 private static int BOARD_SIZE = 15;public void initBoard() { // 初始化棋盘数组 board = new String[BOARD_SIZE][BOARD_SIZE]...
} } /*** 下面是:chessjava ***/ import java.awt* java.awt.event.*; import java.io*;import java.net.*; class userPad extends { List userList=new List(10); userPad() { setLayout(new BorderLayout()); for(int i=0;i
g.fillOval(x-10,y-10,20,20); //画一个圆,前面两个参数是左上角坐标 intGame_Body[x/20][y/20]=color_Qizi+1; //棋盘状态中这个位置上相应地添上棋子,1为白棋2为黑棋0为空位置 if (Game_win_1(x/20,y/20)) //判断输赢,这么几个判断输赢的函数没找到嘛~楼主看看代码是不是...
import java.util.Scanner;public class Games { private String board[][];private static int SIZE = 17;private static String roles = "A玩家";//初始化数组 public void initBoard() { board = new String[SIZE][SIZE];for (int i = 0; i < SIZE; i++) { for (int j = 0; j...
import java.awt.event.*;import java.awt.color.*;class wuzi { public static void main(String[] args) { frame myFrame =new frame("五子棋");} } class frame extends Frame implements ActionListener{ MenuBar mbar=new MenuBar();Menu mgame=new Menu("选项");Menu mhelp=new Menu(...